Why Early Access?“The game is unfinished, but there is enough here to have fun for anyone curious about soaring. The exact path of the game is unset, but I would like people to experience Aquila as it is now.”Approximately how long will this game be in Early Access?“Version 1.0 is not far away, once I complete a GUI overhaul and work on the tutorials some more. However I do envisage more features over time. This is my ambition, it's not going away. I'm a certified soaring nut, as my wife will testify.”How is the full version planned to differ from the Early Access version?“Refinement of game features, and the addition of more. This will have to be progressive, as I work full time and coding is the hobby.”What is the current state of the Early Access version?“Flying and soaring works very well I think, and the motion controller support is a great work out.
Ever since the Wii came out, tennis games and motion controls have been fated to keep crossing paths. This is the case with the original Grand Slam Tennis, which, unfortunately, was mostly a waggle fest back in the days when waggle fests were still getting all the publicity. However, the allure of motion controls has faded, so Grand Slam Tennis needed to step up its game for its next iteration.EA decided to focus on the thing that sets sports games apart from each other the most: the gameplay. Since Grand Slam Tennis 1 focused primarily on giving you a case of Tennis elbow in your living room, Grand Slam Tennis 2 needed something equally as interesting but with a little less fatigue associated with it.
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